By its very nature, the world of
TRON has always been about the visuals. It's a franchise set inside a video game where programs live on a digital grid, compete in games and get around on cycles that leave bright, beaming trails of light in their wake. The original 1982 film was a milestone of special effects and its 2010 sequel pushed the bar of what 3D and digital effects could be. However, in live action, that kind of visual ...